Managing Player/Learner Choice in a Roleplaying Game Gamified Classroom
/Player choice in online roleplaying game design.
The “sweet spot” for player choice.
Some thoughts on the power of player choice.
Player choice in online roleplaying game design.
The “sweet spot” for player choice.
Some thoughts on the power of player choice.
Game Level Learn is the home of the Game Level Learn podcast and a community for educators interested in classroom gamification and using games in their classrooms to transform learning.
Jon Cassie
joncassie@gmail.com
Tracy Wazenegger
tlwazenegger@gmail.com
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